Warcraft mobile game canned due to financial reasons

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Blizzard has a pretty busy schedule with a new World of Warcraft expansion coming out soon and Diablo IV due out next year. However, the US-based developers also had a handful of mobile projects in development.

One of these projects was introduced a few months ago, Warcraft Arclight Rumble, an action strategy game set in the Warcraft universe. But that wasn’t the only Warcraft mobile game in the works at Blizzard, though it seems to have remained the only one after breaking news.

Bloomberg reports that Blizzard’s World of Warcraft mobile game has been discontinued for financial reasons. A spin-off of the popular MMORPG rather than a standard port, the game was developed by Blizzard and Netease.

The report mentions that NetEase has already decided to disband the 100-strong team working on the project. Apparently, Blizzard and Netease couldn’t agree on the terms of the deal and eventually decided to split up.

The game, codenamed Neptune, was in development for over three years and sources familiar with the project claim it looked very good, making the decision even more surprising to those involved in the development process.

This is the second mobile project canned by Blizzard after the geolocation-based Warcraft mobile game that was reportedly canceled earlier this year. According to Bloomberg’s report, the game codenamed Orbis had been in development for more than four years.

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